Cant roll weapon dmg to cool down

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You can attack with a weapon (or threaten an area with it, for all melee weapons except unarmed strikes) only if you are wielding it with the correct number of hands. For ranged weapons, all small arms require one hand, longarms and heavy weapons require two hands, and special weapons are categorized by the number of hands required to wield them. Holding and Wielding Weapons Melee weapons are categorized by how many hands are required to properly wield them. See Critical Hits on page 245 for information. Some weapons also cause specific critical hit effects, which are listed in the weapon tables and described beginning on page 182. Weapons primarily deal damage, and some have additional special properties.

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168Īn adventurer’s weapon can be all that stands between them and death. Weapons Source Starfinder Core Rulebook pg.